Real Time Clock | Verse Made Simple
Real Time Clock | Verse Made Simple
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Details
Real Time Clock (UEFN / Verse)
Add a real-world clock to your island that automatically tracks and updates the current time.
What Problem It Solves
If you’ve ever wanted to:
- Display the real time inside your map
- Run systems that depend on real-world time
- Create immersive worlds synced with real life
- Build day/night logic without relying on game time
This device provides a clean, reusable way to access the current real-world time directly in Verse.
How It Works
The device reads the real-world epoch time and converts it into hours, minutes, and seconds.
It automatically updates every second and applies a configurable UTC offset so you can match the time to any region or server location.
The clock keeps track of:
- Current hour
- Current minute
- Current second
- A formatted clock string for UI display
You can retrieve the formatted time or use the stored values for gameplay logic.
What You Get
-
real_time_clockcreative device - Editable UTC offset setting
- Automatic time updates every second
- Formatted time strings for UI or text display
- Global session access to the active clock instance
Why It’s Better
- No need to manually calculate time in Verse
- Simple real-world time access
- Reusable across multiple systems
- Works cleanly with UI displays and logic checks
- Lightweight device with minimal setup
Useful for:
- Social hubs with real clocks
- Real-time events
- Time-based shops
- Roleplay worlds
- UI clock displays
- Day/night logic systems
Setup (Quick)
- Place the Real Time Clock device
- Set the
UTCOffsetHoursvalue - Access the clock from Verse or UI systems
- Call the formatting functions to display the time
The clock automatically updates every second and can be queried anywhere in the session.
Frequently Asked Questions
Does the Real Time Clock display the time on screen?
Not on its own. It keeps the current hour, minute and second, plus a ready HH:MM text, updated every second. You read those from your own Verse to show them or to drive events. No widget is included.
Do I need to write Verse to use it?
Yes. The device has no triggers or HUD, so it is meant to be read from code, for example to switch lighting at night or start an event at a set hour.
Can I set my time zone?
Yes. UTC Offset Hours in the Details panel shifts the clock by whole hours. Half-hour zones and daylight saving are not handled.
Is the time the same for every player?
Yes. One clock runs per session and every player sees the same time.
Does it work in Fortnite Creative 1.0?
No. It is a Verse device, so it needs UEFN.