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Advanced Master Controller System

Advanced Master Controller System

Regular price $250.00 USD
Regular price Sale price $250.00 USD
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    Details

        Manage your Fortnite Creative experience with the Advanced Master Controller System, the ultimate tool for map and player management. This powerful system empowers you to manage live events like tournaments or simply wreck absolute chaos on your UEFN map!

        Perfect for: Live advanced control for their maps during live events like tournaments or manage players in a social hub.

        Key Features

        • Map-Wide Events: Execute dynamic events that affect the entire map.
        • Player-Specific Actions: Instantly grant items, or initiate one-off events tailored to individual players. This level of customization helps create memorable moments and personalized gameplay experiences.
        • Intuitive UI and In-World Interface: Easily access and manage your settings through a user-friendly interface.
        • Custom Toggle Events: Add your own toggle or one-off world events effortlessly with trigger devices, allowing you to craft unique scenarios on the editor without code.

        Project Outline

        Content/
        ├── AdvancedControllerModule/
        │   ├── Materials/
        │   │   └── M_RandomLightningEventIcon.uasset
        │   ├── Scripts/
        │   │   ├── PlayerControllerModule/
        │   │   │   ├── care_package_action.verse
        │   │   │   ├── damage_player_action.verse
        │   │   │   ├── one_off_player_action.verse
        │   │   │   ├── pagination_manager.verse
        │   │   │   ├── player_action.verse
        │   │   │   ├── player_controller_manager.verse
        │   │   │   ├── player_controller_widget.verse
        │   │   │   ├── player_cycler_manager.verse
        │   │   │   ├── sub_option_cycler_manager.verse
        │   │   │   ├── timeout_action.verse
        │   │   │   └── toggle_player_action.verse
        │   │   ├── WorldControllerModule/
        │   │   │   ├── care_package_world_event_verse_ui.verse
        │   │   │   ├── care_package_world_event.verse
        │   │   │   ├── change_class_world_event.verse
        │   │   │   ├── one_off_world_event.verse
        │   │   │   ├── random_lightning_world_event.verse
        │   │   │   ├── switch_player_locations_world_event.verse
        │   │   │   ├── toggle_world_event.verse
        │   │   │   ├── world_controller_manager.verse
        │   │   │   ├── world_controller_widget_configuration.verse
        │   │   │   └── world_event.verse
        │   │   ├── advanced_master_controller_manager.verse
        │   │   ├── custom_types.verse
        │   │   ├── master_controller_widget.verse
        │   │   └── modules.verse
        │   ├── Widgets/
        │   │   ├── M_UI_Rectangle_Custom_CloseButton.uasset
        │   │   ├── M_UI_Rectangle_Custom.uasset
        │   │   ├── M_Window.uasset
        │   │   ├── MI_UEFN_UI_Button_Light_Custom.uasset
        │   │   ├── MI_UI_Rectangle_Custom_Button.uasset
        │   │   ├── MI_UI_Rectangle_Custom_SelectButton.uasset
        │   │   ├── MI_UI_Rectangle_Custom_TabButton.uasset
        │   │   ├── MI_UI_Rectangle_Custom_Window.uasset
        │   │   ├── UW_Button.uasset
        │   │   ├── UW_CarePackageWorldGrid.uasset
        │   │   ├── UW_MasterController.uasset
        │   │   ├── WBP_ButtonLoud.uasset
        │   │   ├── WBP_ButtonNext.uasset
        │   │   ├── WBP_ButtonRegular.uasset
        │   │   ├── WBP_CardButton.uasset
        │   │   ├── WBP_Close.uasset
        │   │   ├── WBP_SelectButton.uasset
        │   │   └── WBP_TabButton.uasset
        │   └── modules.verse
        ├── CarePackageModule/
        │   ├── Meshes/
        │   │   ├── colormap.uasset
        │   │   ├── colormap1.uasset
        │   │   └── crate.uasset
        │   ├── Prefabs/
        │   │   ├── Prefab_CarePackage.uasset
        │   │   └── Prefab_CarePackageDropLocation.uasset
        │   ├── Scripts/
        │   │   ├── care_package_component.verse
        │   │   ├── care_package_item.verse
        │   │   ├── care_package_manager.verse
        │   │   ├── custom_types.verse
        │   │   ├── drop_location_component.verse
        │   │   └── utilities.verse
        │   └── modules.verse
        ├── CoreModule/
        │   ├── agent_spawner_manager.verse
        │   ├── game_manager.verse
        │   └── utilities.verse
        ├── Placeholders/
        │   └── Textures/
        │       ├── blue_square.uasset
        │       ├── clear_square.uasset
        │       ├── codingcoast_text_logo.uasset
        │       ├── gold_square.uasset
        │       ├── grey_square.uasset
        │       ├── purple_square.uasset
        │       ├── red_square.uasset
        │       ├── transparent_square.uasset
        │       └── white_square.uasset
        ├── SpectatorModule/
        │   ├── Widgets/
        │   │   └── UW_Spectator.uasset
        │   ├── hud_configuration.verse
        │   ├── spectate_location.verse
        │   ├── spectator_widget.verse
        │   ├── spectators_manager.verse
        │   └── utilities.verse
        ├── TimeoutModule/
        │   └── timeout_manager.verse
        ├── UIModule/
        │   ├── UIPack/
        │   │   ├── arrow_basic_e_small.uasset
        │   │   └── arrow_basic_e.uasset
        │   └── utilities.verse
        ├── modules.verse
        └── README.md
        

        NOTE: This product is currently in development. Join the Coding Coast Discord server to get updates about development!

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