{"product_id":"advanced-crosshairs","title":"Advanced Crosshairs","description":"\u003cp\u003eThe Advanced Crosshairs brings a fully customizable, progression-based crosshair system to your UEFN maps. Players can adjust crosshair shape, color, and size in real time, while unlocking new crosshairs through a 7-tier progression system (Common → Exotic). This adds depth, personalization, and progression to competitive shooters, RPGs, training maps, or accessibility-focused modes.\u003c\/p\u003e\n\u003cblockquote\u003e\n\u003cp\u003eAn advanced crosshair system that evolves with your players—unlock tiers, customize visuals, and give each player a unique aiming identity that persists across gameplay.\u003c\/p\u003e\n\u003c\/blockquote\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003ePerfect for:\u003c\/strong\u003e competitive shooters, training maps, RPG progression modes, accessibility-focused experiences, and party games.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cstrong\u003eAs seen on:\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch2 style=\"text-align: center;\"\u003eAirlock Crisis (2888-6118-5758)\u003c\/h2\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003ca href=\"https:\/\/fortnite.gg\/island?code=2888-6118-5758\" title=\"Fortnite.GG Link\" rel=\"noopener\" target=\"_blank\"\u003eFortnite.GG Link\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca rel=\"noopener\" title=\"Airlock Crisis Thumbnail\" href=\"https:\/\/fortnite.gg\/island?code=2888-6118-5758\" target=\"_blank\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0928\/2338\/8482\/files\/thumbnail_v3_1.png?v=1759083980\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003ch2\u003e\u003cbr\u003e\u003c\/h2\u003e\n\u003ch2\u003eOverview\u003c\/h2\u003e\n\u003cp\u003eThe \u003ccode\u003ecrosshairs_manager.verse\u003c\/code\u003e manages the full customization and unlock lifecycle: registering players, tracking their individual preferences, and updating crosshair visuals instantly. With tier-based unlocks, real-time updates, and multiple input device support, players get both personalization and progression without breaking immersion. Dedicated UI handlers and customizable texture assets ensure smooth crosshair transitions in any game mode.\u003c\/p\u003e\n\u003ch2\u003eKey Features\u003c\/h2\u003e\n\u003cp\u003e\u003cstrong\u003e7-Tier Unlock System\u003c\/strong\u003e\u003cbr\u003eCrosshairs progress through Common, Uncommon, Rare, Epic, Legendary, Mythic, and Exotic tiers with customizable unlock triggers.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eMultiple Crosshair Shapes\u003c\/strong\u003e\u003cbr\u003eTier-based shape collections with flexible configuration for default or custom crosshair sets.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eColor Customization\u003c\/strong\u003e\u003cbr\u003e12 color options including White, Red, Green, Blue, Yellow, Purple, Orange, Cyan, Pink, and 3 Special variants.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eContinuous Size Adjustment\u003c\/strong\u003e\u003cbr\u003eFine-tuned crosshair scaling with customizable step increments between min\/max values.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eReal-Time Updates\u003c\/strong\u003e\u003cbr\u003eInstant visual feedback when players adjust crosshair shape, color, or size in-game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eFlexible Input Methods\u003c\/strong\u003e\u003cbr\u003eDedicated Trigger Devices for shapes, colors, and scaling, with tier unlock triggers for progression-based modes.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIndividually Tracked Per Player\u003c\/strong\u003e\u003cbr\u003eEach player’s crosshair preferences and tier unlocks are stored independently, ensuring persistence throughout gameplay.\u003c\/p\u003e\n\u003ch2\u003eProject Outline\u003c\/h2\u003e\n\u003cpre\u003eContent\/\n├── CoreModule\/\n│   └── utilities.verse\n│   \n├── CrosshairsModule\/\n│   ├── crosshair_selector.verse\n│   ├── crosshair_ui.verse\n│   ├── crosshair.verse\n│   ├── crosshairs_manager.verse\n│   ├── custom_types.verse\n│   └── utilities.verse\n│   \n├── UIAssets\/\n│   └── Textures\/\n│       └── Crosshairs\/\n│           ├── color.png\n│           ├── crosshairs_blue_01.png\n│           ├── crosshairs_blue_02.png\n│           ├── crosshairs_blue_03.png\n│           ├── crosshairs_blue_04.png\n│           ├── crosshairs_blue_05.png\n│           ├── crosshairs_blue_06.png\n│           ├── crosshairs_blue_07.png\n│           ├── crosshairs_blue_08.png\n│           ├── crosshairs_blue_09.png\n│           ├── crosshairs_blue_10.png\n│           ├── crosshairs_green_01.png\n│           ├── crosshairs_green_02.png\n│           ├── crosshairs_green_03.png\n│           ├── crosshairs_green_04.png\n│           ├── crosshairs_green_05.png\n│           ├── crosshairs_green_06.png\n│           ├── crosshairs_green_07.png\n│           ├── crosshairs_green_08.png\n│           ├── crosshairs_green_09.png\n│           ├── crosshairs_green_10.png\n│           ├── crosshairs_holo_01.png\n│           ├── crosshairs_holo_02.png\n│           ├── crosshairs_holo_03.png\n│           ├── crosshairs_holo_04.png\n│           ├── crosshairs_holo_05.png\n│           ├── crosshairs_holo_06.png\n│           ├── crosshairs_holo_07.png\n│           ├── crosshairs_holo_08.png\n│           ├── crosshairs_holo_09.png\n│           ├── crosshairs_holo_10.png\n│           ├── crosshairs_lava_01.png\n│           ├── crosshairs_lava_02.png\n│           ├── crosshairs_lava_03.png\n│           ├── crosshairs_lava_04.png\n│           ├── crosshairs_lava_05.png\n│           ├── crosshairs_lava_06.png\n│           ├── crosshairs_lava_07.png\n│           ├── crosshairs_lava_08.png\n│           ├── crosshairs_lava_09.png\n│           ├── crosshairs_lava_10.png\n│           ├── crosshairs_pink_01.png\n│           ├── crosshairs_pink_02.png\n│           ├── crosshairs_pink_03.png\n│           ├── crosshairs_pink_04.png\n│           ├── crosshairs_pink_05.png\n│           ├── crosshairs_pink_06.png\n│           ├── crosshairs_pink_07.png\n│           ├── crosshairs_pink_08.png\n│           ├── crosshairs_pink_09.png\n│           ├── crosshairs_pink_10.png\n│           ├── crosshairs_purple_01.png\n│           ├── crosshairs_purple_02.png\n│           ├── crosshairs_purple_03.png\n│           ├── crosshairs_purple_04.png\n│           ├── crosshairs_purple_05.png\n│           ├── crosshairs_purple_06.png\n│           ├── crosshairs_purple_07.png\n│           ├── crosshairs_purple_08.png\n│           ├── crosshairs_purple_09.png\n│           ├── crosshairs_purple_10.png\n│           ├── crosshairs_red_01.png\n│           ├── crosshairs_red_02.png\n│           ├── crosshairs_red_03.png\n│           ├── crosshairs_red_04.png\n│           ├── crosshairs_red_05.png\n│           ├── crosshairs_red_06.png\n│           ├── crosshairs_red_07.png\n│           ├── crosshairs_red_08.png\n│           ├── crosshairs_red_09.png\n│           ├── crosshairs_red_10.png\n│           ├── crosshairs_white_01.png\n│           ├── crosshairs_white_02.png\n│           ├── crosshairs_white_03.png\n│           ├── crosshairs_white_04.png\n│           ├── crosshairs_white_05.png\n│           ├── crosshairs_white_06.png\n│           ├── crosshairs_white_07.png\n│           ├── crosshairs_white_08.png\n│           ├── crosshairs_white_09.png\n│           ├── crosshairs_white_10.png\n│           ├── crosshairs_yellow_01.png\n│           ├── crosshairs_yellow_02.png\n│           ├── crosshairs_yellow_03.png\n│           ├── crosshairs_yellow_04.png\n│           ├── crosshairs_yellow_05.png\n│           ├── crosshairs_yellow_06.png\n│           ├── crosshairs_yellow_07.png\n│           ├── crosshairs_yellow_08.png\n│           ├── crosshairs_yellow_09.png\n│           ├── crosshairs_yellow_10.png\n│           ├── crosshairs.png\n│           ├── shape.png\n│           └── size.png\n│   \n├── modules.verse\n└── README.md\n\u003c\/pre\u003e\n\u003cblockquote\u003e\u003c\/blockquote\u003e\n\u003cp\u003e\u003cstrong\u003eNOTE:\u003c\/strong\u003e\u003cspan\u003e Level design and texture assets are not included—this package provides the code and logic system only. The code is sold as is. Updates to the code and bug fixes can be obtained but aren’t guaranteed.\u003c\/span\u003e\u003c\/p\u003e","brand":"Coding Coast","offers":[{"title":"Default Title","offer_id":51328641761602,"sku":null,"price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0928\/2338\/8482\/files\/advanced_crosshairs_module_0.png?v=1758655719","url":"https:\/\/codingcoast.shop\/products\/advanced-crosshairs","provider":"Coding Coast","version":"1.0","type":"link"}